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BBC - What happened to Dungeons and Dragons?
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog,
blog posting
By Darren Waters - BBC News Online - Monday, 26 April, 2004, 12:40 GMT 13:40 UK. In the 1980s millions of teenagers world-wide would battle dragons armed with just dice, paper and pens. D&D became part of youth sub-culture but as the game celebrates its 30th birthday, is anyone still playing?
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Blog
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RPG Handbook Wiki Original Source Document
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by
Hawke Robinson
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published
Nov 09, 2016
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last modified
Dec 08, 2022 02:57 PM
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filed under:
Discipline: RPGT (Role-Playing Game Therapy),
Handbook of Practice,
Discipline: TR/RT
Here is the source document that is being converted to the wiki version of the RPG Handbook of Practice.
Located in
Archives
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…
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RPG Handbook
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Wiki Version
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RPG Research Projects History List
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by
Hawke Robinson
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published
Apr 30, 2018
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last modified
Dec 16, 2022 11:10 AM
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filed under:
RPG Research Project Roadmap / Goals,
RPG Research Goal,
RPG Research Project Updates
While we have posted textual and photo lists of the history of RPG Research at a high level, we haven't created an organized list, in timeline approach, of the actual research we've performed since 1983.
Located in
Archives
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The RPG Research Project Specific Archives
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1988 - Therapy is fantasy: role-playing, healing, and the construction of symbolic order.
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by
Hawke Robinson
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published
Nov 19, 2012
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last modified
Nov 05, 2023 10:27 AM
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filed under:
archived article,
Others' research,
Anthroplogical/anthropology,
Case study(ies),
Potential RPG Research Question,
Effects of RPG,
correlative research,
sociological / sociology,
Diagnosis: Depression,
anecdote,
TODO,
Material to read
Hughes, John (1988). Therapy is fantasy: role-playing, healing, and the construction of symbolic order.
Australian National University honors paper in medical anthropology on the use of RPG in the self-treatment of clinical depression. 23 pages.
Located in
Archives
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…
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1. Primary List of Documents for Research on RPGs (Others' Research)
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Archives
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TRPG in Online Format - Observation, Analysis, and Commentary
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
hawke robinson,
Case study(ies),
Analysis,
broadcast,
anecdote,
blog posting
This article provides observation, analysis, and commentary on efforts to "port" face-to-face Tabletop Role-Playing Games (RPG / TRPG) to an online and entertainment medium.
Located in
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2007 - RPGR-A00002 The Potential Benefits and Deficits of Role-Playing Gaming
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by
Hawke Robinson
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published
Sep 30, 2015
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last modified
Dec 08, 2022 10:53 AM
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filed under:
RPG Research Essay,
Archive,
Discipline: TR/RT
by W.A. Hawkes-Robinson
Original Version April 10, 2007
Updated for Creative Commons September 27th, 2012.
RPG Research Project Document ID: #RPGR-A00002-D-20120927.CC
Located in
Archives
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The RPG Research Project Specific Archives
/
Project Archives
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Wizards of the Coast D&D Dragon Talk Broadcast Notes
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
RPG Therapeutics LLC,
Discipline: RPGT (Role-Playing Game Therapy),
recreation therapy,
correlative research,
Brain Injury (Stroke, TBI, etc.),
video,
RPG Format: Tabletop,
blog posting,
RPG Textbook,
Effects of RPG,
The RPG Research Podcast / Vidcast,
Drum Circle,
News,
interview / media mention,
suicide / suicidal,
pdd / asd / autism spectrum,
Violence,
therapeutic rpg,
RPG Format: Computer-based,
broadcast,
Anti-rpg,
rpg for therapy,
hawke robinson,
RPG Research Interview,
Drum, drums, drumming, drum circle, drum circle facilitation,
RPG Format: Live-action,
rpg for education,
recreational therapy
Here are notes from the January 22nd, 2018 interview broadcast at Wizards of the Coast's Dungeons & Dragons, "Dragon Talk" with Greg Tito and Shelly Mazzanoble, interviewing John Welker & Hawke Robinson of RPG Research, Spokane Area Gaming Alliance, & RPG Therapeutics LLC, about role-playing game education, therapy, and more. Currently a work in progress. I am working on it each day in small snippets of time while juggling everything else. I will let folks know when it is ready for sharing.
Located in
Blog
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Should Game Masters for Role-Playing Games be Paid? It Depends.
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
blog posting
Increasingly heated debate has been growing in recent years about whether role-playing game masters (RPG GMs) should be paid or not. It depends... NOTE: This article focuses on pure entertainment RPG Professionals, not RPG Professionals in educational or therapeutic settings. To be clear, this is a blog posting, as an opinion piece, not a formal essay or research paper. For more formal essays, see the research sections of the site. This informal article is from the first-person experiential perspective, that attempts to include persuasive argument components, as someone involved with RPGs since the 1970s running many sessions per week, and paid as a GM (when desired) since the 1980s.
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Blog
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1999 - Through The Looking Glass: An Exploration of the Interplay between Player and Character Selves in Role-Playing Games
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by
Hawke Robinson
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published
Jan 13, 2016
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last modified
Nov 05, 2023 10:27 AM
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filed under:
archived article,
Others' research,
Experience/Effect: Bleed,
Social Skills Development through RPG,
Aspect: Empathy,
Potential RPG Research Question,
Archive,
Material to read
Author: Nicholas Yee. My main interest in RPG’s is in its interface with our individual personalities. I am interested in finding out how our personalities influence how we shape our characters or what we are trying to get out of the game.
Located in
Archives
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…
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1. Primary List of Documents for Research on RPGs (Others' Research)
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Full Text Documents Waiting for permission to publish publicly
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Notes from experiments on RPG optimization - Maximizing enjoyment, benefit, immersion, flow, safety, etc.
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by
Hawke Robinson
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published
Jun 20, 2015
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last modified
Feb 05, 2023 12:22 PM
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filed under:
Full Text,
hawke robinson,
correlative research,
Gender Bias,
Case study(ies),
Potential RPG Research Question,
Effects of RPG,
anecdote,
FAQs / Frequently Asked Questions,
Analysis,
research,
Biofeedback, Neurofeedback, EEG,
absorption,
blog posting,
RPG Research Essay,
RPG Research Project Updates,
causal study(ies)
Here is a summary of many observations I have made over the decades through various experiments in trying to optimize the RPG experience. This is from a huge pile of hundreds of documents I have written, spanning over 15+ years of research (and nearly 40 years of RPG experience). It will likely take me a year or more to finish integrating all that information into this document. All of the placeholder topics I currently have documents to fill in the blanks, but I time is the challenge in doing so. Bit by bit I am uploading all that content to here.
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