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1995 - Foreign language education and role-playing games
by Hawke Robinson published Jan 24, 2013 last modified Dec 08, 2022 10:48 AM — filed under: , , , , , , ,
Phillips, Brian David (1995). Foreign language education and role-playing games. Interactive Fantasy (3), 96-103. Using role-playing games in the subject language to teach that language. 8 small pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1984 - Effects of simulation game play upon oral language development and internalization of locus of control among mildly handicapped adolescents
by admin published Apr 18, 2012 last modified Dec 08, 2022 10:48 AM — filed under: , , , , , , , ,
Kallam, Michael L. (1984, May). Effects of simulation game play upon oral language development and internalization of locus of control among mildly handicapped adolescents. Oklahoma State University. Significant improvement over control group found. 88 pages.
Located in Archives / … / 1. Primary List of Documents for Research on RPGs (Others' Research) / Archives
2006 (Video) - RPGR-A00007-part-2 - RPG Adapted for Deaf Using ASL Flyer
by Hawke Robinson published Dec 12, 2011 last modified Dec 08, 2022 10:53 AM — filed under: , , , , ,
Role-Playing Gaming Adapted for the Deaf Using American Sign Language Flyer by W.A. Hawkes-Robinson
Located in Archives / The RPG Research Project Specific Archives / Project Archives
Call for Participants - ASL Gaming!
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , , ,
Do you know ASL? Are you Deaf, Hard of Hearing, or Hearing with ASL? Do you like fun games? There is a group putting together an online (via video) gaming group, and they would love to hear from you!
Located in Blog
Forum text/x-asm RPG ASL Signs
by Hawke Robinson last modified May 10, 2022 11:57 PM
Discussions on creating American Sign Language signs related to role-playing gaming to improve communication.
Located in ASL RPG / ASL RPG Discussion Board Forum
1993 - Cyberpunk naiselle: Nainen roolipelaajana ja Roolipellissä.
by Hawke Robinson published Apr 17, 2012 last modified Dec 08, 2022 10:48 AM — filed under: , , , , ,
Phillips, Brian David (1995, Summer). Methodology for using RPG in English conversation classes. Games & Education, 2-3. Using RPG to develop fluency in English as second language (in Taiwan). 2 pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
Volunteer ASL proficient Game Master for Role-Playing Game sessions. Deaf & HoH Community in Greater Spokane Area
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , ,
RPG Research, a non-profit charitable 501(c)3 organization, is looking for a volunteer American Sign Language proficient game master for tabletop role-playing games.
Located in Blog
RPG Research Short Status Update
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: ,
Just a quick status update about today's activities related to the RPG Research Project's recent activities...
Located in Blog
Update correlative and meta-research information regarding role-playing gamers
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , ,
Most of the existing research on role-playing gamers is dated from the 1980's and early 1990's. As an initial significant first step for the RPG Research Project, bring the correlative and meta-analysis data up to date.
Located in Blog
ADD/ADHD Classroom Modifications: Gamification - Competitive vs. Cooperative
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , , , , , ,
This is a less formal, discussion posting. Not really cleaned up, since I have other deadlines looming where I need to focus my time. But I wanted to post it while thinking about it, before it gets buried by other projects. It is a slightly lengthy, not quite essay, regarding my concerns about the recommendations for "gamification" of instruction in the classroom, especially competitive versus cooperative. It is posted more as a forum discussion request. I look forward to everyone's comments. At the time of this posting I was taking an elective course in Teaching Youth & Teens with ADD / ADHD & Executive Function (EF) Deficits. Basically how to understand and provide appropriate adaptations when teaching this population group. Part of the course includes online discussions. I thought I would save for discussion outside of the classroom, my postings of related topics. I welcome feedback from others...
Located in Blog