-
2015 - Empathic Features and Absorption in Fantasy Role-Playing
-
by
Administrator
—
published
May 29, 2016
—
last modified
Dec 08, 2022 03:00 PM
—
filed under:
archived article,
Full Text,
Others' research,
3 - Permission Granted for Public,
4 - Permission Denied for Public,
Effects of RPG,
1 - No Public Permission Yet,
correlative research,
2 - Pending Request For Public Permission,
Computer gaming/gamers tabletop RPG Dungeons & Dragons - D&D,
Discipline: Psychology,
Discipline: Hypnosis,
empathy,
Aspect: Empathy,
Peer Reviewed,
absorption,
Computer Gaming,
hypnosis,
research,
Material to read
Rivers A1, Wickramasekera IE 2nd2, Pekala RJ3, Rivers JA4. Am J Clin Hypn. 2016 Jan;58(3):286-94. doi: 10.1080/00029157.2015.1103696.
Located in
Archives
/
For CAR-PGA
-
ADD/ADHD Classroom Modifications: Gamification - Competitive vs. Cooperative
-
by
Hawke Robinson
—
published
Jun 20, 2015
—
last modified
Feb 05, 2023 12:22 PM
—
filed under:
blog,
LARP,
Adolescent,
recreation therapy,
Youth,
Discipline: Education / Formal Classroom Setting,
blog posting,
rpg for education,
recreational therapy,
therapeutic recreation
This is a less formal, discussion posting. Not really cleaned up, since I have other deadlines looming where I need to focus my time. But I wanted to post it while thinking about it, before it gets buried by other projects. It is a slightly lengthy, not quite essay, regarding my concerns about the recommendations for "gamification" of instruction in the classroom, especially competitive versus cooperative. It is posted more as a forum discussion request. I look forward to everyone's comments.
At the time of this posting I was taking an elective course in Teaching Youth & Teens with ADD / ADHD & Executive Function (EF) Deficits. Basically how to understand and provide appropriate adaptations when teaching this population group. Part of the course includes online discussions. I thought I would save for discussion outside of the classroom, my postings of related topics. I welcome feedback from others...
Located in
Blog
-
ADD/ADHD Students Part 1
-
by
Hawke Robinson
—
published
Jun 20, 2015
—
last modified
Feb 05, 2023 12:22 PM
I am currently taking an elective course in Teaching Youth & Teens with ADD / ADHD & Executive Function (EF) Deficits. Basically how to understand and provide appropriate adaptations when teaching this population group. Part of the course includes online discussions. I thought I would save for discussion outside of the classroom, my postings of related topics. I welcome feedback from others...
Located in
Blog
-
Amalgamation of News Coverage, Panels, Q&A, Hangouts, Broadcasts, Interviews, & Presentations on RPG Research Studies on the Effects of RPG, and RPG used for Therapy & Education by Hawke Robinson
-
by
Hawke Robinson
—
published
Jun 20, 2015
—
last modified
Feb 05, 2023 12:22 PM
—
filed under:
Conference,
schizoid / schizophrenic,
therapeutic role-playing game,
RPG Market,
correlative research,
rpg for education,
suicide / suicidal,
video,
role-play,
Convention,
blog posting,
sociological / sociology,
Presentation,
questionnaire,
gender bias,
Language learning,
Effects of RPG,
rpg research website,
research,
blog,
sasquan,
stereotype(s) disproved,
recreation therapy,
stereotype propagation,
News,
therapeutic recreation,
RPG Research Project Updates,
public meeting,
hangout,
pdd / asd / autism spectrum,
anecdote,
RPG and psychiatric disorders,
Computer gaming/gamers tabletop RPG Dungeons & Dragons - D&D,
Youth,
73rd worldcon,
rpg trailer,
rpg for therapy,
therapeutic rpg,
worldcon,
ethics,
Audio,
broadcast,
hawke robinson,
LARP,
RPG Research Presentation,
TBI - Traumatic Brain Injury,
RPG Research Interview,
MMORPG - Massive Multiplayer Online Role-Playing Game,
interview / media mention,
Learning disorders/disabilities (LD),
Social Skills Development through RPG,
Stigma,
RPG Research Essay,
recreational therapy,
Role-Playing Gaming Therapeutic Recreation Handbook of Practice,
73rd world science fiction convention
It has been a VERY busy 10 months. we have spoken at many conventions/conferences, sat on panels, provided presentations, been in live Q&A chat session, and had many interviews. All about the effects of role-playing games, and their use to achieve therapeutic and educational goals for many different populations. Here is a listing of all these in one location for your convenience...
Located in
Blog
-
Auditions Open for Tabletop RPG Twitch Stream Players (Ends June 21, 2018)
-
by
Hawke Robinson
—
published
Jun 20, 2015
—
last modified
Feb 05, 2023 12:22 PM
—
filed under:
Fundraiser,
blog posting,
Twitch
We are accepting applications and auditions for players to be in the upcoming Twitch tabletop RPG show "Heroes of the Mist" for RPG Research. Applications/auditions close June 21st. Announcement of selected candidates June 22nd. Show launches June 24th (weekly, Sunday nights).
Located in
Blog
-
Call for Participants - ASL Gaming!
-
by
Hawke Robinson
—
published
Jun 20, 2015
—
last modified
Feb 05, 2023 12:22 PM
—
filed under:
Gaming Event,
Disabilities,
Deaf,
video,
News,
ASL (American Sign Language),
blog posting
Do you know ASL? Are you Deaf, Hard of Hearing, or Hearing with ASL? Do you like fun games? There is a group putting together an online (via video) gaming group, and they would love to hear from you!
Located in
Blog
-
Christian Gamers Guild FAQ - Frequently Asked Questions by Christians about Role-playing Games
-
by
Hawke Robinson
—
published
May 10, 2013
—
last modified
May 08, 2023 08:10 AM
—
filed under:
archived article,
Others' research,
Diagnosis: Depression,
Christians & RPG,
stereotype propagation
Cached from their website. Not affiliated with RPG Research in any way..."If you are Christian and concerned about Dungeons & Dragons (D&D), or other role-playing games, here is a very useful FAQ from the Christian Gamers Guild that will help address all your concerns. "
Located in
Archives
/
…
/
1. Primary List of Documents for Research on RPGs (Others' Research)
/
Archives
-
Cognition - Using RPGs to Enhance the Learning Process, from the Cognitive Neuropsychology Perspective
-
by
Hawke Robinson
—
published
Nov 29, 2017
—
last modified
Dec 08, 2022 03:00 PM
—
filed under:
Discipline: Neuroscience,
Aspect: Memory,
Discipline: Psychology,
Discipline: Education / Formal Classroom Setting,
Discipline: Cognitive Neuroscience,
Research Question / Discussion Topic,
Aspect: Cognition
This could be applied to all RPG Formats in various ways, with different strengths and weaknesses presenting in each format: Tabletop, Live-Action (LARP), computer-based, or solo adventure books/modules. Ideally a mix of all 4 formats would likely have the most powerful effects. This is from a recent assignment for a cognitive neuroscience class. I only had about an hour or two to whip this up, so this is just a simple, quick essay for a class assignment. It isn't very well put together, because the assignments are only worth about 1-10 points out of 1,000, while the tests add up to 800 points of the total grade, so please forgive the lack of formality and poor quality. Hopefully you will still find the information listed useful. I hope in the future to write a much better, more formal version, but with my existing backlog, who knows when that will be, so I am posting this here as a placeholder reminder for me to hopefully work on it in the future. Even in this rough format, it may still be useful for some interesting topical discussions.
Located in
Users
/
Hawke Robinson
-
Cognition - Using RPGs to enhance the learning process
-
by
Hawke Robinson
—
published
Nov 29, 2017
—
last modified
Dec 08, 2022 03:00 PM
—
filed under:
Discipline: Neuroscience,
Aspect: Memory,
Discipline: Psychology,
Discipline: Education / Formal Classroom Setting,
Discipline: Cognitive Neuroscience,
Aspect: Cognition
A recent assignment for a cognitive neuroscience class. This is a simple, quick essay for one of our assignments. It isn't very well put together, because the assignments are only worth about 1-10 points out of 1,000, while the tests add up to 800 points of the total grade, so please forgive the lack of formality. Hopefully you still find the information listed, useful. I hope in the future to write a much better, more formal version, and am posting this here as a placeholder for me to hopefully work on it in the future.
Located in
Users
/
Hawke Robinson
-
Does RPG reading complexity impact participant development of intrinsic reading motivation, speed of development, and total reading advancement?
-
by
Hawke Robinson
—
published
Jun 20, 2015
—
last modified
Feb 05, 2023 12:22 PM
—
filed under:
Goal: Reading, reading comprehension,
Goal: Intrinsic motivation,
Potential RPG Research Question,
Discipline: Education / Formal Classroom Setting,
Goal: Intrinsic motivation for learning,
blog posting
RPGs are well known to spark interest in reading, and may promote overall reading advancement. That being said, how much does the reading comprehension required for RPGs impact this overall advancement? Using "Adult" RPG Systems with youth, rather than "bringing down" a system to "their level". This is one anecdotal example that I can share, since it is my own kids, but I have seen repeated many times in practice with others, over the years. But have not (yet) run a controlled study to validate or negate these observations. Your thoughts and experiences?
Located in
Blog