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1988 - April - An investigation into the value of fantasy role-playing games as a strategy in developing children's creative writing.
by Hawke Robinson published Jan 24, 2013 last modified Dec 08, 2022 10:48 AM — filed under: , , , , , , , , ,
Hall, Alex (1988, April). An investigation into the value of fantasy role-playing games as a strategy in developing children's creative writing. University of Nottingham paper on a classroom study. Gamers had a marked increase in writing ability, vocabulary, structural organization, and socialization over control group. 11 pages.
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Archives
1989 - Relationship between game playing and personality
by RPG Research Admin published Jan 25, 2011 last modified Dec 08, 2022 02:59 PM — filed under: , , , , , , , , ,
Carroll, James L. and Carolin, Paul M. (1989, June). Relationship between game playing and personality. Psychological Reports, part 1, 705-706. Simón replicated in Central Michigan University study comparing gamers to non-gamers. 2 small pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1991 - Relationship of role-playing games to self-reported criminal behaviour.
by Hawke Robinson published Apr 17, 2012 last modified Dec 08, 2022 02:59 PM — filed under: , , , , , , , , , , ,
Abyeta, Suzanne and Forest, James (1991, December). Gamers are lower in criminal tendencies than rest of population.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2011 - Design guidelines for Classroom Multiplayer Presential Games (CMPG)
by Hawke Robinson published Dec 31, 2011 last modified Dec 08, 2022 10:49 AM — filed under: , , , , , , ,
Villalta, M. ; Gajardo, I. ; Nussbaum, M. ; Andreu, J.J. ; Echeverría, A. ; Plass, J.L. Computers & Education, 2011, Vol.57(3), pp.2039-2053 [Peer Reviewed Journal]
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
Effects of Trait Hostility and Violent Video Games
by Hawke Robinson published Jun 20, 2015 last modified Feb 05, 2023 12:22 PM — filed under: , , , , ,
Effects of Trait Hostility, Mapping Interface, and Character Identification on Aggressive Thoughts and Overall Game Experience After Playing a Violent Video Game - Younbo Jung, PhD, Namkee Park, PhD, and Kwan Min Lee, PhD - Cyberpsychology, Behavior, and Social Networking
Located in Blog