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Mockery of Gamers
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by
Hawke Robinson
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published
Jan 20, 2016
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last modified
Jun 11, 2020 04:36 PM
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filed under:
hawke robinson,
LARP,
Potential RPG Research Question,
MMORPG - Massive Multiplayer Online Role-Playing Game,
blog,
Anti-rpg,
Christians & RPG,
Stigma,
blog posting,
Archive
In a Facebook group posting, someone stated: "I question why America sees LARPing as something to be mocked". Here is a response...
Located in
Blog
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Returned from Speaking at 2016 PNATRA Conference in Portland
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by
Hawke Robinson
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published
Jan 30, 2016
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last modified
Jan 30, 2016 05:12 PM
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filed under:
Conference,
hawke robinson,
RPG Research Presentation,
recreation therapy,
recreational therapy,
blog,
Convention,
News,
blog posting,
Presentation,
therapeutic recreation,
Discipline: TR/RT
Late last night I returned home from speaking at the 2016 Pacific Northwest American Therapeutic Recreation Association conference...
Located in
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Video from The Two Bards on The RPG Trailer
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by
Hawke Robinson
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published
Dec 29, 2015
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last modified
Dec 30, 2015 05:57 PM
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filed under:
hawke robinson,
the gamers, dead gentlemen, zombie orpheus,
Effects of RPG,
anecdote,
blog,
rpg trailer,
video,
donor,
News,
interview / media mention
A very kind and supportive video from Andy Dopieralski, Scott C. Brown, & Brian Lewis of The Two Bards Podcast, and The Gamers movies, Journey Quest series, etc. Talking about The Wheelchair Friendly RPG Trailer.
Located in
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Notes from experiments on RPG optimization (Standard Non-therapeutic/education settings)
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by
Hawke Robinson
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published
May 25, 2017
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last modified
Jun 27, 2020 03:47 PM
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filed under:
Full Text,
hawke robinson,
Gamer Floater hypothesis,
Gender / Sex related topics,
Gender Bias,
Social Skills Development through RPG,
correlative research,
FAQs / Frequently Asked Questions,
research,
anecdote,
blog posting,
RPG Research Essay,
RPG Research Project Updates,
causal study(ies)
Here is a summary of many observations I have made through various experiments in trying to optimize the RPG experience. These are based both on observations (most of which include thousands of hours of recorded RPG sessions), verbal feedback, and formal assessment forms from participants. Scores of variables were taken into consideration and repeatedly tweaked to try to find some level of causal changes, but at this stage are probably only at best correlative, in the enjoyment levels of participants. There are plenty of potential confounds here, and so every statement should have that taken into consideration that these should be further researched with more rigorous techniques. However, implementation of these observations does seem to have lead to consistently higher assessment & observation scores. I hope others find this useful for trying to optimize your own RPG setting. This was a non-therapeutic and non-educational setting, it was only for standard leisure activity of tabletop role-playing games.
Located in
Blog
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Notes from experiments on RPG optimization - Maximizing enjoyment, benefit, immersion, flow, safety, etc.
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by
Hawke Robinson
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published
May 25, 2017
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last modified
Jun 27, 2020 03:50 PM
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filed under:
Full Text,
hawke robinson,
correlative research,
Gender Bias,
Case study(ies),
Potential RPG Research Question,
Effects of RPG,
anecdote,
FAQs / Frequently Asked Questions,
Analysis,
research,
Biofeedback, Neurofeedback, EEG,
absorption,
blog posting,
RPG Research Essay,
RPG Research Project Updates,
causal study(ies)
Here is a summary of many observations I have made over the decades through various experiments in trying to optimize the RPG experience. This is from a huge pile of hundreds of documents I have written, spanning over 15+ years of research (and nearly 40 years of RPG experience). It will likely take me a year or more to finish integrating all that information into this document. All of the placeholder topics I currently have documents to fill in the blanks, but I time is the challenge in doing so. Bit by bit I am uploading all that content to here.
Located in
Blog
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RPG Research Upcoming Conferences Early 2016
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by
Hawke Robinson
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published
Jan 12, 2016
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last modified
Jan 14, 2016 06:14 PM
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filed under:
Conference,
therapeutic role-playing game,
hawke robinson,
Gaming Event,
RPG Research Presentation,
recreation therapy,
therapeutic recreation,
recreational therapy,
therapeutic rpg,
blog,
LARP,
Convention,
News,
blog posting,
RPG Research Essay,
Presentation,
RPG Research Project Updates
Here is some additional information on the upcoming conferences I am planning to attend in the first half of 2016. This includes the topics of presentation/discussion at each, schedule, location, etc.
Located in
Blog
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RPG Research & Hawke Robinson at WorldCon
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by
Hawke Robinson
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published
Aug 05, 2015
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last modified
Oct 30, 2020 10:33 AM
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filed under:
worldcon,
News,
hawke robinson,
sasquan
Two different groups requested my participation in WorldCon 73 (Sasquan) so as per request here is my short bio and schedule from August 19th to 23rd. I hope to see many of you there.
Located in
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Amalgamation of News Coverage, Panels, Q&A, Hangouts, Broadcasts, Interviews, & Presentations on RPG Research Studies on the Effects of RPG, and RPG used for Therapy & Education by Hawke Robinson
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by
Hawke Robinson
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published
Oct 12, 2015
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last modified
Jul 10, 2018 12:38 AM
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filed under:
Conference,
schizoid / schizophrenic,
therapeutic role-playing game,
RPG Market,
correlative research,
rpg for education,
suicide / suicidal,
video,
role-play,
Convention,
blog posting,
sociological / sociology,
Presentation,
questionnaire,
gender bias,
Language learning,
Effects of RPG,
rpg research website,
research,
blog,
sasquan,
stereotype(s) disproved,
recreation therapy,
stereotype propagation,
News,
therapeutic recreation,
RPG Research Project Updates,
public meeting,
hangout,
pdd / asd / autism spectrum,
anecdote,
RPG and psychiatric disorders,
Computer gaming/gamers tabletop RPG Dungeons & Dragons - D&D,
Youth,
73rd worldcon,
rpg trailer,
rpg for therapy,
therapeutic rpg,
worldcon,
ethics,
Audio,
broadcast,
hawke robinson,
LARP,
RPG Research Presentation,
TBI - Traumatic Brain Injury,
RPG Research Interview,
MMORPG - Massive Multiplayer Online Role-Playing Game,
interview / media mention,
Learning disorders/disabilities (LD),
Social Skills Development through RPG,
Stigma,
RPG Research Essay,
recreational therapy,
Role-Playing Gaming Therapeutic Recreation Handbook of Practice,
73rd world science fiction convention
It has been a VERY busy 10 months. we have spoken at many conventions/conferences, sat on panels, provided presentations, been in live Q&A chat session, and had many interviews. All about the effects of role-playing games, and their use to achieve therapeutic and educational goals for many different populations. Here is a listing of all these in one location for your convenience...
Located in
Blog
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RPG Related Panel Recordings from WorldCon 73 Sasquan
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by
Hawke Robinson
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published
Sep 23, 2015
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last modified
Sep 23, 2015 12:02 PM
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filed under:
hawke robinson,
RPG Research Presentation,
convention,
public meeting,
blog,
73rd worldcon,
sasquan,
video,
Convention,
worldcon,
blog posting,
Audio,
Presentation,
73rd world science fiction convention
If you missed the 3 panels I was on, or wished to review them if you were able to attend them at the 73rd Annual World Science Fiction convention aka Sasquan, here are links to recordings of each.
Located in
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Significant Progress on Paperwork for Pilot Research Study Using RPGs Within the Constraints of a University Setting
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by
Hawke Robinson
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published
May 09, 2018
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last modified
Jul 24, 2020 01:06 AM
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filed under:
Discipline: Neuroscience,
Setting: Academic/Classroom: College/University,
Population: Adults,
Aspect: Memory,
RPG Format: Tabletop,
blog posting,
causal study(ies),
Function: Memory,
Potential RPG Research Question,
Effects of RPG,
RPG Research Goal,
research,
Function: Cognition,
News,
Goal: Intrinsic motivation for learning,
Aspect: Cognition,
RPG Research Project Updates,
RPG Research Project Roadmap / Goals,
Discipline: Cognitive Neuroscience,
hawke robinson,
Discipline: Education / Formal Classroom Setting,
rpg for education
Significant progress made today in the paperwork process for putting together the study on "Efficacy Assessment of Role-playing Games as an Instructional Technique within the Constraints of a University Academic Setting from the Neuropsychology Perspective"...
Located in
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