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RPG Research 2015 Update
by Hawke Robinson published Jan 04, 2016 last modified May 22, 2016 02:20 AM — filed under: , , ,
Here is a video summary of the past year, and upcoming year, for the RPG Research Project.
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Apply Neuro-imaging Scans Comparing Role-playing Gamers to Non-gamers.
by Hawke Robinson published Oct 27, 2012 last modified Aug 14, 2015 09:01 PM — filed under: , ,
Looking not just for real-time neurological activity during game sessions, but also if any significant long term changes are indicated in brain activity patterns, or even any physiological differences compared to control groups (such as those who have never participated in role-playing gaming).
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Dungeons & Dragons, Satan, and Psychology | Psychology Today
by Hawke Robinson published Mar 21, 2019 — filed under:
Psychology Today Article - Dungeons & Dragons, Satan, and Psychology Why are society and the mental health industry so quick to believe moral panics?
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Full Text Documents Waiting for permission to publish publicly
GeekCulture An Annotated Interdisciplinary Bibliography
by Hawke Robinson published Jun 13, 2018
Located in Archives / / Additional Reference Material / To Be Sorted
GeekCulture An Annotated Interdisciplinary Bibliography
by admin published Jun 21, 2017 — filed under: , , , , , , ,
Sure games are fun. Yet the play that's built into them does not make them false; it makes them psychologically truer even than everyday life. Games can Solve major crises, train war heroes, and civilize us all. What the world needs is not less time for playing games but more.
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Full Text Documents Waiting for permission to publish publicly
Gender bias issues in RPG Industry
by Hawke Robinson published Jun 06, 2016 — filed under: , , , , , ,
June 1st, 4:43 pm, 2016. There is an article making the rounds titled "Publishers: STOP HIRING ARTISTS WHO CAN’T FOLLOW DIRECTIONS", which includes includes issues related to some of the current research on gender experiences in the gaming industry and community...
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2006 - "Neverwinter Nights" in Alberta: Conceptions of Narrativity through Fantasy Role-Playing Games in a Graduate Classroom
by admin published Feb 29, 2016 last modified Jun 18, 2020 02:01 PM — filed under: , , ,
"Neverwinter Nights" in Alberta: Conceptions of Narrativity through Fantasy Role-Playing Games in a Graduate Classroom. Gouglas, SeanView Profile; Sinclair, StefanView Profile; Ellefson, OlafView Profile; Sharplin, ScottView Profile. Innovate: Journal of Online Education2.3 (2006): 5.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2014 Know Thy Avatar: The Unintended Effect of Virtual-Self Representation on Behavior
by Hawke Robinson published Feb 05, 2014 last modified Sep 17, 2015 07:04 AM — filed under: , , , , , , , , , , , , , , , , ,
How you represent yourself in the virtual world of video games may affect how you behave toward others in the real world, according to new research published in Psychological Science, a journal of the Association for Psychological Science. “Our results indicate that just five minutes of role-play in virtual environments as either a hero or villain can easily cause people to reward or punish anonymous strangers,” says lead researcher Gunwoo Yoon of the University of Illinois at Urbana-Champaign. DOI: 10.1177/0956797613519271 2014 25: 1043 originally published online 5 February 2014 Psychological Science
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
"Knock it off" Shows and Writers Still Perpetuating Negative RPG Gamer Stereotypes, Even in Webisodes
by Hawke Robinson published Nov 02, 2012 last modified Aug 22, 2017 04:37 PM — filed under: , , , , ,
As Mike Rugnetta, host of the PBS Idea Channel, said to the writers of Big Bang Theory, that keep perpetuating all the negative stereotypes about role-playing gamers, "Knock it off." A challenge to writers to try something different.
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Join Live RPG Research Q&A on #RPGNET
by Hawke Robinson published Sep 22, 2015 last modified Oct 30, 2020 09:13 AM — filed under: , , , , , ,
Join the Q&A Session on the #RPGNET Chat server. Dan will be hosting as Hawke Robinson, founder of The RPG Research Project, discusses his research on the effects of role-playing games, and discusses the wheelchair Friendly RPG Trailer campaign. Join us live Wednesday, September 23rd, 2015, 7:00 pm to 9:00 pm Central Time...
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