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Using Video Games to TREAT Addiction & Other Health Issues
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by
Hawke Robinson
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published
Aug 30, 2016
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last modified
Jun 18, 2020 01:25 PM
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filed under:
Computer Gaming,
Addiction / Dependency / Rehabilitation
If you search for video games and addiction, you will be drowned with "video game addiction treatment centers" to treat "addiction to video games", etc. You have to wade through pages and pages of results to find the real research showing that healthy balanced use of video games can be a valuable and powerful tool to treat many ailments, potentially even other addictions...
Located in
Archives
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The RPG Research Project Specific Archives
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Project Archives
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Escapism and Gaming
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by
Hawke Robinson
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published
Jun 18, 2016
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last modified
Jun 11, 2020 10:50 AM
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filed under:
therapeutic role-playing game,
Others' research,
RPG Research Presentation,
therapeutic recreation,
Behavior: Escape / Escapism,
therapeutic rpg,
ATRA / WSTRA / PNWATRA, etc.,
Computer Gaming,
Citation Only,
blog posting,
Discipline: TR/RT
The arguments about "Escapism" often recur, and I recently saw someone posting about it again. This topic is addressed in the presentations at Washington State and Pacific Northwest American Therapeutic Recreation Association Conferences, so here is a snippet on the topic...
Located in
Blog
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Wanna Play?
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by
admin
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published
Jun 21, 2017
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last modified
Jun 28, 2020 08:05 AM
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filed under:
Computer Gaming,
Discipline: Psychology
Sure games are fun. Yet the play that's built into them does not make them false; it makes them psychologically truer even than everyday life. Games can Solve major crises, train war heroes, and civilize us all. What the world needs is not less time for playing games but more.
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Archives
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…
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1. Primary List of Documents for Research on RPGs (Others' Research)
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Full Text Documents Waiting for permission to publish publicly
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2015 - Empathic Features and Absorption in Fantasy Role-Playing
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by
Administrator
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published
May 29, 2016
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last modified
Jun 21, 2017 09:26 AM
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filed under:
archived article,
Full Text,
Others' research,
3 - Permission Granted for Public,
4 - Permission Denied for Public,
Effects of RPG,
1 - No Public Permission Yet,
correlative research,
2 - Pending Request For Public Permission,
Computer gaming/gamers tabletop RPG Dungeons & Dragons - D&D,
Discipline: Psychology,
Discipline: Hypnosis,
empathy,
Aspect: Empathy,
Peer Reviewed,
absorption,
Computer Gaming,
hypnosis,
research,
Material to read
Rivers A1, Wickramasekera IE 2nd2, Pekala RJ3, Rivers JA4. Am J Clin Hypn. 2016 Jan;58(3):286-94. doi: 10.1080/00029157.2015.1103696.
Located in
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For CAR-PGA
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2014 - Experiences of Hobby Game Players: Motivations Behind Playing Digital and Non Digital Games | GrogHeads
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by
admin
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published
Jun 21, 2017
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last modified
Jun 13, 2018 11:20 PM
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filed under:
Computer Gaming,
Potential RPG Research Question
Central to our understanding of why people play digital games (either video or computer games) is to understand the reason people want to “play” a game in the first place. Playing, once reserved for only real-life interactions among people, is now the venue for interacting with digital manifestations of reality; but the question remains, is this digital-based playing different than real-based playing? The purpose of this study was to investigate the patterns of motivation and usage by card, role-playing, computer, and board game players, known in this study as hobby game players. Through an online survey, we measured the reasons people play these games, as well as the milieu in which they play these games are played. What does the game player like in a game? Why does the gamer like this? What motivates continued game play and preferences for types of games? The results indicate that digital game playing shares several underlying motivations with its pre-digital predecessors, but in ways that are still different than tabletop gaming.
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…
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Additional Reference Material
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To Be Sorted
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2015 (Video) - RPGR - RPGR-A00015a
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by
Hawke Robinson
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last modified
Jun 11, 2020 10:58 AM
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filed under:
Conference,
video,
Convention,
Presentation,
gender bias,
Language learning,
convention,
worldcon,
Disabilities,
RPG and psychiatric disorders,
Computer gaming/gamers tabletop RPG Dungeons & Dragons - D&D,
Youth,
73rd worldcon,
rpg for therapy,
hawke robinson,
LARP,
RPG Research Presentation,
TBI - Traumatic Brain Injury,
MMORPG - Massive Multiplayer Online Role-Playing Game,
Learning disorders/disabilities (LD),
73rd world science fiction convention,
Social Skills Development through RPG,
Computer Gaming,
rpg for education,
Archive,
Discipline: TR/RT
Video of Hawke speaking at WorldCOn 73 on "Gaming for Education, Gaming for Therapy", August 19th, 2015.
Located in
Archives
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The RPG Research Project Specific Archives
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Project Archives
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Effects of Trait Hostility and Violent Video Games
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by
Hawke Robinson
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published
Dec 18, 2015
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last modified
Jun 11, 2020 10:36 AM
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filed under:
Others' research,
Abstract,
Violence,
Computer gaming/gamers tabletop RPG Dungeons & Dragons - D&D,
Computer Gaming,
Material to read
Effects of Trait Hostility, Mapping Interface, and Character Identification on Aggressive Thoughts and Overall Game Experience After Playing a Violent Video Game - Younbo Jung, PhD, Namkee Park, PhD, and Kwan Min Lee, PhD - Cyberpsychology, Behavior, and Social Networking
Located in
Blog
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Doeseasydoit
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by
admin
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published
Jun 21, 2017
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filed under:
Computer Gaming
Located in
Archives
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…
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1. Primary List of Documents for Research on RPGs (Others' Research)
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Full Text Documents Waiting for permission to publish publicly
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Planning for VR/AR integration/supplementation of RPG/LARP
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by
Hawke Robinson
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published
Jun 05, 2016
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last modified
Sep 19, 2017 11:33 PM
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filed under:
LARP,
Virtual Reality (VR) / Augment Reality (AR) with RPG/LARP,
MMORPG - Massive Multiplayer Online Role-Playing Game,
research,
Computer gaming/gamers tabletop RPG Dungeons & Dragons - D&D,
Computer Gaming,
blog posting
I am in the middle of finals right now, but will be looking into trying to test out Virtual Reality (VR) and Augmented Reality (AR) TRPG & LARP using a combination of items...
Located in
Blog