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You are here: Home / Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research) / Archived Documents listed in order by Publication Date

Archived Documents listed in order by Publication Date

by Hawke Robinson published Aug 29, 2015 02:50 PM, last modified Jun 20, 2023 09:25 AM
This is the "collection" tool that finds all resources with the tag "others' research" and lists them here alphabetically/numerically. This can be any content type, news, blog, page, etc.
1979 - Fantasy in psychiatric patients; exploring a myth by RPG Research Admin — last modified Dec 08, 2022 03:01 PM
Starker, Steven. “.” Hospital & Community Psychiatry, 30.1 (1979): 25-30. Rather than getting lost in fantasies, psychiatric patients generally suffer from too little fantasy. 6 pages. (1979, January).
1984 - D&D phenomenon by admin — last modified Dec 08, 2022 10:48 AM
Sutton, Roger (1984, November). D&D phenomenon, "In the YA Corner" column, from SLJ School Library Journal, page 82. Use of RPG in stimulating library use by youth, by a Chicago branch librarian.
1984 - Effects of simulation game play upon oral language development and internalization of locus of control among mildly handicapped adolescents by admin — last modified Dec 08, 2022 10:48 AM
Kallam, Michael L. (1984, May). Effects of simulation game play upon oral language development and internalization of locus of control among mildly handicapped adolescents. Oklahoma State University. Significant improvement over control group found. 88 pages.
1985 - Dungeons & Dragons as a coping strategy by Hawke Robinson — last modified Dec 08, 2022 10:48 AM
Blocksom, Rita (1985, February). Dungeons & Dragons as a coping strategy. Dragon, 15-16. Private school director examines popularity of RPG among talented/gifted students. 2 pages.
1986 - Copyrighted Subcultures: Shared Fantasy. by Hawke Robinson — last modified Dec 08, 2022 03:02 PM
Dayan, Daniel (1986). Copyrighted Subcultures: Shared Fantasy... [Book Review] American Journal of Sociology (AJS), 91 (5), March, 1219-1228.
1988 - April - An investigation into the value of fantasy role-playing games as a strategy in developing children's creative writing. by Hawke Robinson — last modified Dec 08, 2022 10:48 AM
Hall, Alex (1988, April). An investigation into the value of fantasy role-playing games as a strategy in developing children's creative writing. University of Nottingham paper on a classroom study. Gamers had a marked increase in writing ability, vocabulary, structural organization, and socialization over control group. 11 pages.
1988 - Therapy is fantasy: role-playing, healing, and the construction of symbolic order. by Hawke Robinson — last modified Nov 05, 2023 10:27 AM
Hughes, John (1988). Therapy is fantasy: role-playing, healing, and the construction of symbolic order. Australian National University honors paper in medical anthropology on the use of RPG in the self-treatment of clinical depression. 23 pages.
1989 - Relationship between game playing and personality by RPG Research Admin — last modified Dec 08, 2022 02:59 PM
Carroll, James L. and Carolin, Paul M. (1989, June). Relationship between game playing and personality. Psychological Reports, part 1, 705-706. Simón replicated in Central Michigan University study comparing gamers to non-gamers. 2 small pages.
1990 - Alienation and the game Dungeons and Dragons by Hawke Robinson — last modified Dec 08, 2022 02:59 PM
DeRenard, Lisa A. and Kline, Linda Mannik (1990). Alienation and the game Dungeons and Dragons. Psychological Reports, 66, 1219-1222. This study examined differences in feelings of alienation between 35 active players and 35 nonplayers. Gamers diverge from peer-culture in mass media awareness, but not in more significant aspects. 4 small pages.
1991 - RELATIONSHIP OF ROLE-PLAYING GAMES TO SELF-REPORTED CRIMINAL BEHAVIOUR by admin — last modified Dec 08, 2022 02:59 PM
SUZANNE ABYETA AND JAMES FOREST. University of Manitoba. Psychological Reports, 1991, 69, 1187-1192. O Psychological Reports 1991
1991 - Relationship of role-playing games to self-reported criminal behaviour. by Hawke Robinson — last modified Dec 08, 2022 02:59 PM
Abyeta, Suzanne and Forest, James (1991, December). Gamers are lower in criminal tendencies than rest of population.
1993 - Cyberpunk naiselle: Nainen roolipelaajana ja Roolipellissä. by Hawke Robinson — last modified Dec 08, 2022 10:48 AM
Phillips, Brian David (1995, Summer). Methodology for using RPG in English conversation classes. Games & Education, 2-3. Using RPG to develop fluency in English as second language (in Taiwan). 2 pages.
1993 - Role-playing games and the gifted student by Hawke Robinson — last modified Dec 08, 2022 10:49 AM
Cardwell, Paul, Jr. (1993). Role-playing games and the gifted student. Analysis of how RPG can be used in talented/gifted curriculum Covers a couple dozen each academic subjects and learning skills aided by these games. (This is an update of a paper submitted earlier but published in 1995: Role playing games and the gifted student. Gifted Education International, 39-46.) 8 pages.
1993 - The Impact of Unstructured Games of Fantasy and Role Playing on an Inpatient Unit for Adolescents by Hawke Robinson — last modified Dec 08, 2022 03:00 PM
Ascherman, Lee I. Menninger Clinic, Children's Division, Topeka, KS 66601. Int J Group Psychother. 1993 Jul;43(3):335-44. - The impact of unstructured games of fantasy and role playing on an inpatient unit for adolescents Ascherman, L IView Profile. International Journal of Group Psychotherapy43.3 (Jul 1993): 335-344.
1994 - Munchkin examined by Hawke Robinson — last modified May 08, 2023 08:10 AM
Gribble, Nathan (1994). Munchkin examined. Interactive Fantasy (2), 101-108. Children don't play as Munchkins (a game term for hack'n'slash, disruptive players), but do play differently from adults. 8 small pages.
1994 - Role-playing and dyslexia by Hawke Robinson — last modified Dec 08, 2022 10:50 AM
Malcolm, Andrew P. (1994). Role-playing and dyslexia. Interactive Fantasy (2), 109-112. Using the learning possible in RPG to circumvent dyslexia. 4 small pages.
1994 - Role-playing games to treat suicidal schizoid by Hawke Robinson — last modified Feb 05, 2023 12:22 PM
The Conclusion portion of Blackmon's report sums up the many possibilities that developing and establishing use of role-playing games for targeted therapeutic benefit may be able to provide for those in serious need:
1996 - Classroom games by Hawke Robinson — last modified Dec 08, 2022 10:49 AM
Millians, David (1996, Summer). Classroom games. Games & Education, page 4. Designing and using RPG in classroom curricula. 1 page.
1999 - Through The Looking Glass: An Exploration of the Interplay between Player and Character Selves in Role-Playing Games by Hawke Robinson — last modified Nov 05, 2023 10:27 AM
Author: Nicholas Yee. My main interest in RPG’s is in its interface with our individual personalities. I am interested in finding out how our personalities influence how we shape our characters or what we are trying to get out of the game.
2001 - CAR-PGa Two surveys by Hawke Robinson — last modified Dec 08, 2022 10:49 AM
CAR-PGa (2001). Two surveys. Bonham, TX: author. The first is a 3-page questionnaire for Role-Playing Games as an Academic Subject (an ongoing project), to get RPG accepted as a valid part of contemporary culture studies on the college level. The second is a sociological survey of female gamers. 4 pages. Document Actions
2004 - RPG: deixe a ficção abrir as portas de realidade by Hawke Robinson — last modified Dec 08, 2022 10:49 AM
Marcelo, João (2004). RPG: deixe a ficção abrir as portas de realidade. (online) . RPG in curriculum. 3 pages. Document Actions
2004 - RPGR-A00001 An Overview of the History and Potential Therapeutic Value of Role-playing Gaming by Hawke Robinson — last modified Dec 08, 2022 10:53 AM
Role-playing gaming (RPGing) has its roots as far back as ancient history with the development of war-gaming. War-gaming is the simulation of combat strategies and tactics represented in reduced scale with various rules, often with some sort of randomizing agent such as dice or cards to add an element of “realistic” unpredictability. As long as there has been organized warfare, there appears to have been some form of war-gaming in every culture throughout history. Chess and the Chinese game Go both are very much based on war-gaming, but considered lacking by some because of the lack of unpredictability offered by “true” war-gaming using some degree of randomization. The RPG Research Project Document ID #RPGR-A001-A-20120927A-CC
2006 (Video) - RPGR-A00007-part-2 - RPG Adapted for Deaf Using ASL Flyer by Hawke Robinson — last modified Dec 08, 2022 10:53 AM
Role-Playing Gaming Adapted for the Deaf Using American Sign Language Flyer by W.A. Hawkes-Robinson
2006 - Last resort of kings: violence as a storytelling tool by Hawke Robinson — last modified Dec 08, 2022 10:49 AM
Dewar, Michael (2006, May 19). Last resort of kings: violences asa storytelling tool. Pyramid (online) . 6 pages.
2007 - RPGR-A00002 The Potential Benefits and Deficits of Role-Playing Gaming by Hawke Robinson — last modified Dec 08, 2022 10:53 AM
by W.A. Hawkes-Robinson Original Version April 10, 2007 Updated for Creative Commons September 27th, 2012. RPG Research Project Document ID: #RPGR-A00002-D-20120927.CC
2008 - RPGR-A00003 - The Defamation of Role-playing Gaming and Gamers. by Hawke Robinson — last modified Dec 08, 2022 10:53 AM
By W.A. Hawkes-Robison Original Version 2008-11-20 Version 2 2008-12-06 Version 3 2011-12-09 Updated for Creative Commons License: 2012-09-29
2011 - Design guidelines for Classroom Multiplayer Presential Games (CMPG) by Hawke Robinson — last modified Dec 08, 2022 10:49 AM
Villalta, M. ; Gajardo, I. ; Nussbaum, M. ; Andreu, J.J. ; Echeverría, A. ; Plass, J.L. Computers & Education, 2011, Vol.57(3), pp.2039-2053 [Peer Reviewed Journal]
2011 - RPGR-A00005 Analysis of the Report “Alienation and the Game Dungeons and Dragons” by Hawke Robinson — last modified Dec 08, 2022 03:00 PM
This is an analysis of the report "ALIENATION AND THE GAME DUNGEONS AND DRAGONS" by Lisa A. Derenard and Linda Mannik Kline. Psychological Report, 1990, 66, 1219-1222. O Psychological Reports 1990. The Analysis and commentary on the report is written by W.A. Hawkes-Robinson.
2015 - Empathic Features and Absorption in Fantasy Role-Playing by Administrator — last modified Dec 08, 2022 03:00 PM
Rivers A1, Wickramasekera IE 2nd2, Pekala RJ3, Rivers JA4. Am J Clin Hypn. 2016 Jan;58(3):286-94. doi: 10.1080/00029157.2015.1103696.
Analysis of the Report “Alienation and the Game Dungeons and Dragons” by Hawke Robinson — last modified Feb 05, 2023 12:22 PM
One important note from this report is "role-playing gamers are 2.7 times less likely to have feelings of meaninglessness than non-gamers."
Comment Chris on 1988 - Therapy is fantasy: role-playing, healing, and the construction of symbolic order. — — last modified Aug 31, 2015 02:33 AM
They claim this is an unpublished paper, yet here it is. Does anyone know the history behind this? I would love to cite it for [...]
Christian Gamers Guild FAQ - Frequently Asked Questions by Christians about Role-playing Games by Hawke Robinson — last modified May 08, 2023 08:10 AM
Cached from their website. Not affiliated with RPG Research in any way..."If you are Christian and concerned about Dungeons & Dragons (D&D), or other role-playing games, here is a very useful FAQ from the Christian Gamers Guild that will help address all your concerns. "
Comment David Jeffs on 1982 - Legendary creatures and small game playing culture: Medieval lore in contemporary roleplaying games by David Jeffs — last modified Aug 16, 2017 05:35 PM
Moved over April 29 2019
Comment David Jeffs on 1984 - Effects of simulation game play upon oral language development and internalization of locus of control among mildly handicapped adolescents by David Jeffs — last modified Aug 16, 2017 05:35 PM
Moved by Erik, 7 months ago
Comment David Jeffs on 1985 - Dungeons & Dragons as a coping strategy by David Jeffs — last modified Sep 13, 2018 04:25 PM
Moved by Erik Oct 16, 2018
Comment David Jeffs on 1993 - Cyberpunk naiselle: Nainen roolipelaajana ja Roolipellissä. by David Jeffs — last modified Feb 03, 2016 01:02 PM
Moved to new server by Omar Aug 27, 2018
Dungeons and Dragons™ and other fantasy role-playing games by Hawke Robinson — last modified Dec 08, 2022 10:50 AM
This page is a cached copy of the page at http://www.religioustolerance.org/d_a_d.htm a copy has been made for the reader's convenience. Please note that the page may have changed since this snapshot was taken. RPG Research and rpgresearch.com and rpgr.org (and affiliate sites) are not affiliated with the authors of this page and is not responsible for its content.
DUNGEONS OF THE MIND: TABLETOP RPGS AS SOCIAL THERAPY by Hawke Robinson — last modified Feb 05, 2023 12:22 PM
An article on Killscreen.com, "DUNGEONS OF THE MIND: TABLETOP RPGS AS SOCIAL THERAPY" by Chris Berg was just published. It includes a range of RPG researchers and therapists from a variety of disciplines including: drama therapy, family therapy, sociology, recreation therapy / therapeutic recreation, and more!
Effects of Trait Hostility and Violent Video Games by Hawke Robinson — last modified Feb 05, 2023 12:22 PM
Effects of Trait Hostility, Mapping Interface, and Character Identification on Aggressive Thoughts and Overall Game Experience After Playing a Violent Video Game - Younbo Jung, PhD, Namkee Park, PhD, and Kwan Min Lee, PhD - Cyberpsychology, Behavior, and Social Networking
Comment Emily Miki Martin on 1987 - Emotional stability pertaining to the game of Dungeons & Dragons — — last modified Aug 31, 2015 02:24 AM
Use for academic research
Episode 1 of The RPG Research Podcast Now Available on Patreon by Hawke Robinson — last modified Feb 05, 2023 12:22 PM
Patreon supporters can now get early access to the latest episode of The RPG Research Podcast with Hawke Robinson and John Welker!
Escapism and Gaming by Hawke Robinson — last modified Feb 05, 2023 12:22 PM
The arguments about "Escapism" often recur, and I recently saw someone posting about it again. This topic is addressed in the presentations at Washington State and Pacific Northwest American Therapeutic Recreation Association Conferences, so here is a snippet on the topic...
Fun and Function, How RPG Can Heal by Hawke Robinson — last modified Feb 05, 2023 12:22 PM
An interview from some months ago, "FUN AND FUNCTION: HOW RPGS CAN HEAL YOUR MIND AND BODY" Posted on March 21, 2016 by Kit Partin...
Comment Hawke Robinson on 1990 - Alienation and the game Dungeons and Dragons by Hawke Robinson — last modified May 05, 2018 02:31 PM
What is also notable, is that while they _may_ have been baised against the game, their research was unable to prove the claims that participation [...]
Comment Hawke Robinson on 1993 - The Impact of Unstructured Games of Fantasy and Role Playing on an Inpatient Unit for Adolescents by Hawke Robinson — last modified May 05, 2018 12:28 PM
Agreed. Research generally shows, especially for many psychiatric inpatients, the key for this modality is structure. The study does use the term state "unnstructured", and [...]
Comment Hawke Robinson on Effects of Trait Hostility and Violent Video Games by Hawke Robinson — last modified Dec 18, 2015 09:09 AM
Joseph Bullock-Palser Stated on Facebook: "You do know of course that none of these people have any skill in the topic. They all have their [...]
Comment Hawke Robinson on Effects of Trait Hostility and Violent Video Games by Hawke Robinson — last modified Dec 18, 2015 09:50 AM
Petri Lankoski replied on Facebook: " https://www.researchgate.ne[…]n_Aggression_Research" - Press CRTT to Measure Aggressive Behavior: The Unstandardized Use of the Competitive Reaction Time Task in Aggression [...]
Comment Hawke Robinson on Effects of Trait Hostility and Violent Video Games by Hawke Robinson — last modified Dec 18, 2015 09:51 AM
As an "interdisciplinarian" that isn't an issue to me personally/professionally, maybe others will feel otherwise. I'm more interested in discussions about the results and conclusions [...]
Comment Hawke Robinson on HBO's VICE Documentary Article Mentions Hawke Robinson & RPG Research - "Denmark - LARPing Is the Future of Education" by Hawke Robinson — last modified Oct 15, 2015 02:55 PM
Katherine Mahlum asked on the Therapeutic Recreation Linkedin: Any recent articles on Therapeutic Recreation in the school system? I replied with: "This isn't TRIPS, but, [...]
Comment Hawke Robinson on Mockery of Gamers by Hawke Robinson — last modified May 05, 2016 03:59 PM
Indeed, not just "geeky" culture, but any "other" group.

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