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1984 - D&D phenomenon
by admin published Jan 24, 2013 last modified Aug 16, 2017 05:35 PM — filed under: , , , , , ,
Sutton, Roger (1984, November). D&D phenomenon, "In the YA Corner" column, from SLJ School Library Journal, page 82. Use of RPG in stimulating library use by youth, by a Chicago branch librarian.
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Archives
1984 - Effects of simulation game play upon oral language development and internalization of locus of control among mildly handicapped adolescents
by admin published Apr 18, 2012 last modified Apr 29, 2019 11:53 AM — filed under: , , , , , , , ,
Kallam, Michael L. (1984, May). Effects of simulation game play upon oral language development and internalization of locus of control among mildly handicapped adolescents. Oklahoma State University. Significant improvement over control group found. 88 pages.
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Archives
1988 - April - An investigation into the value of fantasy role-playing games as a strategy in developing children's creative writing.
by Hawke Robinson published Jan 24, 2013 last modified Feb 03, 2016 01:52 PM — filed under: , , , , , , , , ,
Hall, Alex (1988, April). An investigation into the value of fantasy role-playing games as a strategy in developing children's creative writing. University of Nottingham paper on a classroom study. Gamers had a marked increase in writing ability, vocabulary, structural organization, and socialization over control group. 11 pages.
Located in Archives / / 1. Primary List of Documents for Research on RPGs (Others' Research) / Archives
1993 - Cyberpunk naiselle: Nainen roolipelaajana ja Roolipellissä.
by Hawke Robinson published Apr 17, 2012 last modified Jun 02, 2019 10:57 AM — filed under: , , , , ,
Phillips, Brian David (1995, Summer). Methodology for using RPG in English conversation classes. Games & Education, 2-3. Using RPG to develop fluency in English as second language (in Taiwan). 2 pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1993 - Role-playing games and the gifted student
by Hawke Robinson published Apr 17, 2012 last modified Feb 03, 2016 01:03 PM — filed under: , , , , , ,
Cardwell, Paul, Jr. (1993). Role-playing games and the gifted student. Analysis of how RPG can be used in talented/gifted curriculum Covers a couple dozen each academic subjects and learning skills aided by these games. (This is an update of a paper submitted earlier but published in 1995: Role playing games and the gifted student. Gifted Education International, 39-46.) 8 pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1994 - Role-playing and dyslexia
by Hawke Robinson published Jan 24, 2013 last modified May 10, 2016 11:15 AM — filed under: , , , , , , , , ,
Malcolm, Andrew P. (1994). Role-playing and dyslexia. Interactive Fantasy (2), 109-112. Using the learning possible in RPG to circumvent dyslexia. 4 small pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1995 - Foreign language education and role-playing games
by Hawke Robinson published Jan 24, 2013 last modified Feb 03, 2016 01:01 PM — filed under: , , , , , , ,
Phillips, Brian David (1995). Foreign language education and role-playing games. Interactive Fantasy (3), 96-103. Using role-playing games in the subject language to teach that language. 8 small pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1995 - Walk a mile in someone else's shoes
by Hawke Robinson published Apr 18, 2012 last modified Feb 03, 2016 01:51 PM — filed under: , , , , , , ,
Holinsworth, Mark S. (1995). Walk a mile in someone else's shoes. Interactive Fantasy (4), 52-58. Teaching ethics and morality through RPG. 7 small pages.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
1996 - Classroom games
by Hawke Robinson published Jan 24, 2013 last modified Feb 03, 2016 01:02 PM — filed under: , , , , , ,
Millians, David (1996, Summer). Classroom games. Games & Education, page 4. Designing and using RPG in classroom curricula. 1 page.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)
2005 (March) - Working Hard at Play - Kestrel
by Hawke Robinson published May 14, 2018 — filed under:
Many educators acknowledge the learning potential of out-of-school literacies. Here, I'd like to discuss the merits of roleplaying games (RPGs). The genre is very broad with games such as Star Wars, Call of Cthulhu, Lord of the Rings, and Stargate SG-1 produced by a variety of companies. The oldest formal roleplaying game is Dungeons & Dragons® which celebrated its 30th anniversary last year, in 2004. This is the best selling game of its type. Currently, there are over 4 million players worldwide, ranging in age from preteens to senior citizens. These are the players of the paper-based, book product, not the computer game variants. I'll draw my specific examples from the newest edition of the game (version 3.5 published in 2003), but the general points are applicable to any RPG.
Located in Archives / Primary Archives / 1. Primary List of Documents for Research on RPGs (Others' Research)