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Psychology

by Hawke Robinson published Jan 11, 2016 03:10 PM, last modified Dec 08, 2022 02:59 PM
Research documents related to role-playing and role-playing games. This collection only lists the documents tagged with "Discipline: Psychology"
1989 - Relationship between game playing and personality by RPG Research Admin — last modified Dec 08, 2022 02:59 PM
Carroll, James L. and Carolin, Paul M. (1989, June). Relationship between game playing and personality. Psychological Reports, part 1, 705-706. Simón replicated in Central Michigan University study comparing gamers to non-gamers. 2 small pages.
1990 - Alienation and the game Dungeons and Dragons by Hawke Robinson — last modified Dec 08, 2022 02:59 PM
DeRenard, Lisa A. and Kline, Linda Mannik (1990). Alienation and the game Dungeons and Dragons. Psychological Reports, 66, 1219-1222. This study examined differences in feelings of alienation between 35 active players and 35 nonplayers. Gamers diverge from peer-culture in mass media awareness, but not in more significant aspects. 4 small pages.
1991 - RELATIONSHIP OF ROLE-PLAYING GAMES TO SELF-REPORTED CRIMINAL BEHAVIOUR by admin — last modified Dec 08, 2022 02:59 PM
SUZANNE ABYETA AND JAMES FOREST. University of Manitoba. Psychological Reports, 1991, 69, 1187-1192. O Psychological Reports 1991
1991 - Relationship of role-playing games to self-reported criminal behaviour. by Hawke Robinson — last modified Dec 08, 2022 02:59 PM
Abyeta, Suzanne and Forest, James (1991, December). Gamers are lower in criminal tendencies than rest of population.
1993 - The Impact of Unstructured Games of Fantasy and Role Playing on an Inpatient Unit for Adolescents by Hawke Robinson — last modified Dec 08, 2022 03:00 PM
Ascherman, Lee I. Menninger Clinic, Children's Division, Topeka, KS 66601. Int J Group Psychother. 1993 Jul;43(3):335-44. - The impact of unstructured games of fantasy and role playing on an inpatient unit for adolescents Ascherman, L IView Profile. International Journal of Group Psychotherapy43.3 (Jul 1993): 335-344.
2011 - RPGR-A00005 Analysis of the Report “Alienation and the Game Dungeons and Dragons” by Hawke Robinson — last modified Dec 08, 2022 03:00 PM
This is an analysis of the report "ALIENATION AND THE GAME DUNGEONS AND DRAGONS" by Lisa A. Derenard and Linda Mannik Kline. Psychological Report, 1990, 66, 1219-1222. O Psychological Reports 1990. The Analysis and commentary on the report is written by W.A. Hawkes-Robinson.
2015 - Empathic Features and Absorption in Fantasy Role-Playing by Administrator — last modified Dec 08, 2022 03:00 PM
Rivers A1, Wickramasekera IE 2nd2, Pekala RJ3, Rivers JA4. Am J Clin Hypn. 2016 Jan;58(3):286-94. doi: 10.1080/00029157.2015.1103696.
Cognition - Using RPGs to Enhance the Learning Process, from the Cognitive Neuropsychology Perspective by Hawke Robinson — last modified Dec 08, 2022 03:00 PM
This could be applied to all RPG Formats in various ways, with different strengths and weaknesses presenting in each format: Tabletop, Live-Action (LARP), computer-based, or solo adventure books/modules. Ideally a mix of all 4 formats would likely have the most powerful effects. This is from a recent assignment for a cognitive neuroscience class. I only had about an hour or two to whip this up, so this is just a simple, quick essay for a class assignment. It isn't very well put together, because the assignments are only worth about 1-10 points out of 1,000, while the tests add up to 800 points of the total grade, so please forgive the lack of formality and poor quality. Hopefully you will still find the information listed useful. I hope in the future to write a much better, more formal version, but with my existing backlog, who knows when that will be, so I am posting this here as a placeholder reminder for me to hopefully work on it in the future. Even in this rough format, it may still be useful for some interesting topical discussions.
Cognition - Using RPGs to enhance the learning process by Hawke Robinson — last modified Dec 08, 2022 03:00 PM
A recent assignment for a cognitive neuroscience class. This is a simple, quick essay for one of our assignments. It isn't very well put together, because the assignments are only worth about 1-10 points out of 1,000, while the tests add up to 800 points of the total grade, so please forgive the lack of formality. Hopefully you still find the information listed, useful. I hope in the future to write a much better, more formal version, and am posting this here as a placeholder for me to hopefully work on it in the future.
DUNGEONS OF THE MIND: TABLETOP RPGS AS SOCIAL THERAPY by Hawke Robinson — last modified Feb 05, 2023 12:22 PM
An article on Killscreen.com, "DUNGEONS OF THE MIND: TABLETOP RPGS AS SOCIAL THERAPY" by Chris Berg was just published. It includes a range of RPG researchers and therapists from a variety of disciplines including: drama therapy, family therapy, sociology, recreation therapy / therapeutic recreation, and more!
Comment Hawke Robinson on 1990 - Alienation and the game Dungeons and Dragons by Hawke Robinson — last modified May 05, 2018 02:31 PM
What is also notable, is that while they _may_ have been baised against the game, their research was unable to prove the claims that participation [...]
Comment Hawke Robinson on 1993 - The Impact of Unstructured Games of Fantasy and Role Playing on an Inpatient Unit for Adolescents by Hawke Robinson — last modified May 05, 2018 12:28 PM
Agreed. Research generally shows, especially for many psychiatric inpatients, the key for this modality is structure. The study does use the term state "unnstructured", and [...]
RPG Research on SpoCon Panel, Role-Playing [Gaming] as Therapy by Hawke Robinson — last modified Feb 05, 2023 12:22 PM
Here is the audio recording from the SpoCon 2017 panel on "Role-Playing [Gaming] as Therapy". Panelists included: Gail Glass (Recreation Therapist), John Welker, and Hawke Robinson.
RPG Research on SpoCon Panel, Psychology of Gamers and Hackers from the Information Security Perspective by Hawke Robinson — last modified Feb 05, 2023 12:22 PM
Here is the audio recording from the SpoCon 2017 panel on "Psychology of Gamers and Hackers". Panelists included: Dr. Mark Rounds and Hawke Robinson.
RPG Training Programs by Hawke Robinson — last modified Feb 05, 2023 12:22 PM
The RPG Therapeutics LLC website has updated the section of the site listing training options for "Introduction to RPG Training Series", "Role-Playing Game Advocate", "RPG Facilitator", "Game Master in Education", and "Game Master in Therapy" and "Introduction" series of training and certification programs.
Comment Russell on 1990 - Alienation and the game Dungeons and Dragons — — last modified Aug 22, 2017 04:28 PM
1. There are numerous misquotes and baseless errors in this description of the game that suggest the author has a stake in seeing it stereotyped [...]
Comment Russell on 1993 - The Impact of Unstructured Games of Fantasy and Role Playing on an Inpatient Unit for Adolescents — — last modified Feb 29, 2016 12:42 AM
Maybe if "treatment professionals" understood the role playing as a tool and took responsibility for delivering the correct messages within the game rather than letting [...]
Study Playing RPG for 5 Minutes, "Alignment" Impact on Real-world Behaviors (Computer-based RPG) by admin — last modified Feb 05, 2023 12:22 PM
Though this is a computer-based RPG (Role-Playing Game) study, pending testing with tabletop, it seems possible that it could apply in tabletop RPG, LARP (Live-Action Role-Playing), and maybe even CYOA (Choose Your Own Adventure) forms of RPG as well? I would be interesting to perform the same style study with the other formats to see if the format changes the results (or not). Received 10/26/13; Revision accepted 12/11/13
The Personality of Fantasy Game Players by Hawke Robinson — last modified Dec 08, 2022 03:00 PM
Neil A. Douse & Ian Chris McManus (1993). The Personality of Fantasy Game Players. British Journal of Psychology, 84 (4), 505-509.
Therapeutic Role-Playing Games (RPG Therapy) for older adults. & Cohort Considerations by Hawke Robinson — last modified Feb 05, 2023 12:22 PM
In the past 10 years I have been receiving increasingly frequent inquiries about using RPGs in therapeutic settings for older adults. Here is a summary of information to help you get started with this population...
Wanna Play? by admin — last modified Dec 08, 2022 03:00 PM
Sure games are fun. Yet the play that's built into them does not make them false; it makes them psychologically truer even than everyday life. Games can Solve major crises, train war heroes, and civilize us all. What the world needs is not less time for playing games but more.

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